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DevPie

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A member registered Jul 14, 2024 · View creator page →

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Thank you for playing, and GG on finding all the items 

I plan to give a shortcut key to swap between colors, as soon as the jam ends I will apply a series of "quality of life" upgrades to the demo.

(The legendary bread is Pizza Marinara and I plan to give the player an optional quest to cook it :) )

Thank you very much !

Nice concept, the game is a chill "Craft your human" experience, I like the style and the color choice, the controls are fine but the thing is not really responsive, but still manageable. I would have liked to see it wiggle a little while moving. I think you can do that after a certain number of runes seated the thing becomes fat and slower so you know you have enough runes.

Anyway, the music is really cool and art is nice too. Good job!

Nice concept, the game is a chill "Craft your human" experience, I like the style and the color choice, the controls are fine but the thing is not really responsive, but still manageable. I would have liked to see it wiggle a little while moving. I think you can do that after a certain number of runes seated the thing becomes fat and slower so you know you have enough runes.

Anyway, the music is really cool and art is nice too. Good job!

This game is visually stunning, the details in the environment are amazing, and the banner tho ahahahahha ! Every little thing around the workplace is amazing!

The evolving gameplay really shakes things up, and acting magic to improve the shop at night is genius! GG!

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This game is visually stunning, the details in the environment are amazing, and the banner tho ahahahahha ! Every little thing around the workplace is amazing!

The evolving gameplay really shakes things up, and acting magic to improve the shop at night is genius! GG!

This game has all the cards on the spot but misses something... I feel like you should add some way to use the money you make from the night, like harder to make coffee but more profitable or smth. 

Anyway, the games look really clean and nice, the music is perfect for the chill mood, and the controls are easy and super fast to grab even without tutorials.

GG !

This game has all the cards on the spot but misses something... I feel like you should add some way to use the money you make from the night, like harder to make coffee but more profitable or smth. 

Anyway, the games look really clean and nice, the music is perfect for the chill mood, and the controls are easy and super fast to grab even without tutorials.

GG !

It's not much but it's something, as someone says go get the square move!

You got the basics, now you can only improve, keep it up!

It's not much but it's something, as someone says go get the square move!

You got the basics, now you can only improve, keep it up!

Does it have bugs? Yes.

Do I like it? YES! 

Really fun concept! Mixing pieces to "rub" on your "meat" (Weapon) ahahah, I like the hand-drawn art and the summoning grill. I find this hilarious in his own way.

Does it have bugs? Yes.

Do I like it? YES! 

Really fun concept! Mixing pieces to "rub" on your "meat" (Weapon) ahahah, I like the hand-drawn art and the summoning grill. I find this hilarious in his own way.

Nice game, chess with extra steps, I find that throne is harder than Seraphin (?), or maybe I got better in the meantime, anyway you can expand this with a variety of bugs and potions so really cool!

Nice game, chess with extra steps, I find that throne is harder than Seraphin (?), or maybe I got better in te meantime, anyway you can expand this with a variety of bugs and potions so really cool!

Thank you !

This is my first ever GameJam and hearing that makes me happy!

Puzzle game about puzzle pieces, is really fun, the sense of accomplishment you receive once you figure out how to put together the pieces is insane !  Music rocks, and sfx are really good, I like the style in general and the dungeon design is pretty ingenious. I fell in the soft lock but thanks to the magical code goto I got unstuck so no problem !

BUT I hereby declare illegal jumping with W and interacting with SPACE. Got my brain confused for the first 10 minutes (yes it took me very long). I don't see any other issue. (this is my personal thought so don't worry, the game is totally playable and really fun !)

Puzzle game about puzzle pieces, is really fun, the sense of accomplishment you receive once you figure out how to put together the pieces is insane ! 
Music rocks, and sfx are really good, I like the style in general and the dungeon design is pretty ingenious. I fell in the soft lock but thanks to the magical code goto I got unstuck so no problem !

BUT I hereby declare illegal jumping with W and interacting with SPACE. Got my brain confused for the first 10 minutes (yes it took me very long). I don't see any other issue. (this is my personal thought so don't worry, the game is totally playable and really fun !)

You are absolutely right about the UI being hidden, and my plan is to have a shortcut key to directly change between the three main colours, for a faster swap and a clearer view of what appears/disappear on screen. It's also aready planned a change for the candles as I have received many feedback about them being very short timed, and to help the players even more I'll implement some kind of more specific hint for each puzzle.

I really appreciate you taking your time to give me your feedback and ideas for the candles, I'll think about it, anyways thank you :)

The idea of dungeon crawling with cards and card duelists along the way is interesting.

Expanding your deck with a "gift card room" is nice and mixing it so you can have new, and more powerful cards is awesome. I did understand the use of coins to play but never used coins in the outside combat stance, as I thought it was better to keep them.

The general art style of 2d pixels in 3d is style super awesome, and I would like to see the card a little more "artistic" Idk if you understand what I'm trying to say... for now they are nice but too simple compared to their surroundings.

Anyway, I really like the atmosphere and general look of it, GG!

The idea of dungeon crawling with cards and card duelists along the way is interesting.

Expanding your deck with a "gift card room" is nice and mixing it so you can have new, and more powerful cards is awesome. I did understand the use of coins to play but never used coins in the outside combat stance, as I thought it was better to keep them.

The general art style of 2d pixels in 3d is style super awesome, and I would like to see the card a little more "artistic" Idk if you understand what I'm trying to say... for now they are nice but too simple compared to their surroundings.

Anyway, I really like the atmosphere and general look of it, GG!

Nice investigation/horror, the creepiest part is not the werewolf but the villager staring at you and watching every single move you make eheheh, but using 2d characters in a 3D world, I really like it, and the art is really really nice.

I had some problems with the cursor not locking to the windowed game so I had to play fullscreen but nothing bad. GG!

Nice investigation/horror, the creepiest part is not the werewolf but the villager staring at you and watching every single move you make eheheh, but using 2d characters in a 3D world, I really like it, and the art is really really nice.

I had some problems with the cursor not locking to the windowed game so I had to play fullscreen but nothing bad. GG!

Played the game, then played it again, the main theme sounds good and the artwork is super nice, and as I can see all done by hand so even more fantastic!

I had a great time playing and surely wold like to see more games done like this one! GG

Played the game, then played it again, the main theme sounds good and the artwork is super nice, and as I can see all done by hand so even more fantastic!

I had a great time playing and surely wold like to see more games done like this one! GG

Nice game, I stood up for 8:44 before getting eaten alive by the shadows. The cat helper is nice, the menu music is also good, and I like that you have to craft potion and not only defend the pot!

I would like a little longer range in attack as when you try to hit the shadows fast, I always get hit first, and if you are not close enough you miss.

Anyways GG!

Nice game, I stood up for 8:44 before getting eaten alive by the shadows. The cat helper is nice, the menu music is also good, and I like that you have to craft potion and not only defend the pot!

I would like a little longer range in attack as when you try to hit the shadows fast, I always get hit first, and if you are not close enough you miss.

Anyways GG!

Thank you for playing and for your feedback, I'll lower the difficulty a bit as soon as jam ends !

Insane shoot 'em up, amazed at how chain reaction does their job!

I reached level 78 and 751 seconds in easy as there were so many things going on, on the screen.

Super fun and I like the music and animation, GG!

Insane shoot 'em up, amazed at how chain reaction does their job!

I reached level 78 and 751 seconds in easy as there were so many things going on, on the screen.

Super fun and I like the music and animation, GG!

Nice little game, I like that shadow hides your view, and lighting and wind affect the terrain, really smart!

I won at round 14, the only thing I have to say is that maybe the healer range is too strong, you can just launch your healing from too far without him talking damage at all.

Nice little game, I like that shadow hides your view, and lighting and wind affect the terrain, really smart!

I won at round 14, the only thing I have to say is that maybe the healer range is too strong, you can just launch your healing from too far without him talking damage at all.

Super nice from you to help me with the text !

Thank you very much for the feedback and I am really happy you liked it.

Thank you for playing and for the feedback ! 

After many feedback I will give candles a longer timer to not give panic to people ahah.

Thank you very much !!

Thank you for the kind words. 

For now I updated game description page to include some hints for people who got stuck, but I plan to put them directly in game if needed.

I appreciate your feedback, surely I gave the demo a too high difficulty, I'm going  give some specific hints inside the game after some time passes in the next update. Thank you so much for playing !

Thank you for the feedback, for the next update is to give some specific hints inside the game after some time passes, so even someone who don't usually play this kind of games can progress.

Thank you for playing a commenting !

To make the game less stressfull I'm going to give candles a 2 min timer, and let them respawn so anyone can be at ease using them.

My plan for the next update is to give some specific hints inside the game after some time passes, also I will give the candle more timer and a respawn at every run.

The books should be rotated to fit the library, but for the next update I may put a new voiceline to be more specific. Thank you for the feedback !

My plan for the next update is to let candles respawn at every run to not give the player too much pressure on time passing.

Thank you for playing and commenting !