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A jam submission

Gunko v. The Shadow GuysView game page

A little game about crafting bullets and killing shadows
Submitted by max the damage suppressor — 11 hours, 50 minutes before the deadline
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Gunko v. The Shadow Guys's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6533.0003.000
Cleverness#7553.0003.000
Playability#14862.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I accidentally hit the play button before seeing the tutorial. That was a major mistake. After reading through the tutorial, it was much more playable. However, there wasn't anything telling the player why they would want to mix an ingredient with another. Sound feedback would be nice. Also, the keybinds weren't intuitive. I think with a bit of polish, there's something to the idea behind this game! Good job!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
It's a little game where the player can collected gunpowder and magical scrolls, craft them in a house, and defend said house from an onslaught of creepy shadow guys.

Twin-stick shooter: WASD to move, arrows to shoot.

Remember you can't shoot from inside the house.

Potions are made by bringing powder and a scroll back to the house, and crafting using SPACE. Press SPACE again to drink the potion and you will get ammo for a new type of bullet + your character will get a status effect (shrinking, spinning, etc)

Use the ESC key to view the crafting menu! Sadly it doesn't pause the game but it might help. >_<

Extra Notes
Have fun! I hope my game isn't too confusing!

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Comments

Submitted (1 edit) (+1)

Fun game, but difficulty spikes and the game seems to have a hard limit to how far you can go. (I got to around 75 killed when it spiked.)

Developer (1 edit)

Thanks! Haha, I was running low on time when it came to making a proper curve. Appreciate the feedback though

Glad you had fun