Hi, don't sell yourself so short. The point of a gamejam is to submit a prototype: Something that shows the general idea of what you are trying to make. I think this is a fine submission with a unique idea that utilises the theme well. My immediate feedback would be to give the player a bit more hints so it is easier to get passed the first day. Get rid of stuff like "..so honestly judging doesn't really do anything" everywhere in your descriptions :)
Play game
Synth Obscura's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Players would benefit from more hand holding at the beginning of the game to allow them to be guided through the process of what to do.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
YES
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Well, i have working mechanics but no content. so honestly judging doesn't really do anything
Extra Notes
Didnt have time, didnt use the time i had well. Was fun participating anyways.
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