Play game
Shadowwizard - Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Playability | #258 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great work! I really enjoyed the concept and hints you used to teach the player. The progression of difficulty was great. I did end up outside the map on the final challenge and ported back inside. I think a little lighting contrast would make the shadows more evident and help. Great menu art. I think the Alchemy part of the theme requirements were a little stretched but the shadow part was well done.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Shadowwizard is a 3D Puzzleplatformer about a wizard, who is able to transmute himself into darkness and connect with shadows. Break into your neighbor’s house to steal their rare magical plant. It’s the last ingredient for your coolness boost potion. Navigate through a dungeon using your light casting spells and shadow-traveling skills. Solve the puzzles and finish the game to impress your friends.
Move - WASD and Mouse
Change into shadowform: "E" or "Space" (only works when aiming at shadow nearby)
Leave shadowform: "E" / "Space"
Grab/Drop moveable crate: "E" / "Space"
Cast lightspell: Left mousebutton
Move lightspell: WASD
Return to character after cast: "E" / "Space"
Pause Menu: P (bugged)
No dynamic shadowrendering due to WebGL format. Still playable through the UI (shows "Shadow" when aiming at a shadow)
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Comments
Very interesting mechanic with the light behind the pillar to create more shadows! The camera and player movement are clunky, the could use some polish. But the concept of a shadow wizard transforming is really cool. Nice puzzle game :)
Thank you for the feedback! I'm happy you liked the concept!
Indeed, the movement could really use some improvement ^^