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Shady Shopkeep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the playstyle to be straighforward enough; running a shop and crafting potions for customers. The art and music were nicely done as well. Though, I didn't find the themes to be that unique where after reading the description for your game, then the GDD afterwards, I immediately though of 'potioncraft' as a similar game to what you were doing/describing. The only difference here was not knowing what kind of potions you were crafting with the inventory available. I would at least say the not knowing aspect stands out a bit. Though, I would like to see how the themes could be implemented further because of the literal use of alchemy with potion crafting but also because I'm not sure how the use of shadow fits into the overall game or gameplay. I still think you did a good job, so keep up the hard work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
In Shady Shopkeep, you jump into the role of a wannabe alchemist. You create and sell potions without knowing what they actually do. You slowly learn by listening to the feedback of your customers and shape their narrativ. But be aware to pay your weekly debts for running your shop!
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Comments
This was really fun to play! Loved that i had to figure out what each potion does based on customer feedback. Only feedback i can give is maybe give the player the option to double click on ingredients and potions because dragging everything to the exact spot can be unwieldy. Great job on it^^
A cute little shop game. Thank you for volume sliders!! I liked the gameplay loop, I only wished I didn't need to drag everything. It feels so precise and clicking would have made the experience way better! The notebook is a cool mechanic to have, a really nice game!
I like the concept of the game, the notebook mechanic is really nice.
Unfortunately I got no new customers after about 10 days, so I had no income anymore.
Loved the music and art style and the gameplay loop is nice and simple. The notebook mechanic is really cool, well done!
Liked the art style, and the characters
#stop bullying haha.
wish there was more potions and ingredients