I liked the idea!
the auto aim jsut doesnt work, I thought it might have been the closest enemy by it kinda did its own thing. Thankfully the ALT aim was there and that made it muuuuch better
I dont know if it was a bug - or I am blind but I diddnt see anywhere for the players HP? I feel like i could get hit a couple times but it was hard to know if I did or diddnt get hit
the sheep is v cute <3
Play game
Sheep Dream fighter's itch.io pageJudge feedback
Judge feedback is anonymous.
- Thanks for entering the game jam! I adore the art style of your entry! Overall the controls worked great and were smooth. The addition of a free aim key helped make it feel like it was skill based (not a fan of the auto aim) The selection of monster types was neat to see! (those trap monsters projectile are my bane!) Initial layout was good for a first level and I can see future levels adding in maze like complexity. The boss monster mechanics didn't seem function - didn't fight back, moved only slightly. This would be an area of focus for improvement. I did like the idea of the nightmare boss being non specific in art style or different from the dream style. Adding in a pause or menu function to close the game out is also recommended. Overall this is an awesome entry and was fun to play. Looking forward to seeing what you do with this down the line!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1EUHkHLpV7Jonc3Fmbq8LB6k1UyFTqUAwQ0b7SNcETHE/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
is an Action Rpg about fighting through Nightmares(Dungeons) to beat minions and bosses to get stronger and end the nightmares.
Please explain how your game fits the theme:
While many interpretations of the theme evolve around weapons and physical aggressive force, do we think that “A Sheep fighting nightmares” offers a fresh perspective, showing that these little fluff balls are equally potent tools in combat, and weapons sometimes come in unexpected forms.
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