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Weaponized's itch.io pageJudge feedback
Judge feedback is anonymous.
- It was an interesting take on the theme, as well as a twist on Vampire Survivors. The sound effects were nice, the game run smoothly. I liked the retro feel of the graphics. I found myself choosing to only go for the health potions, and survived that way, as the character still picked up other upgrades along the way. My recommendation would be to make them pick up exclusively the power up you are looking for. The music stopped halfway through, which was a bit disappointing. Maybe some more effects when hitting enemies/being hit? Definitely would recommend a way to know which powers are on cool down, although at the moment I didn't have to use them too much at the beginning, and towards the end I was button smashing all of them constantly. So there needs to be a power re-balance there. Look into certain powers maybe affecting certain types of enemies... like a rock-paper-scissors kinda thing. Good beginnings, keep at it!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1gy8R2-W-hjjIE4NJjVml7jQuySH2Mkfl5hWLK-Ioas4/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
A top down auto runner. The player must survive an onslaught of continuously spawned enemies. All you control is when to cast magic with the A, S, D, F keys. Can you survive 5 minutes?
Please explain how your game fits the theme:
A reverse Vampire Survivors where you shoot the weapons instead of moving.
Is there anything you'd like the judges to pay particular attention to?
If you have trouble staying alive for the time period when low on health try to prioritize red bottles with the Q & E buttons most the time you can prioritize the closest item which is the cancel looking button.
Was it fun? Was there anything you would have changed?
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Comments
This game is soooooo much fun holy moly! I love how easy it is to just idle and enjoy watching the character zoom around. The graphic style is so cohesive and the mechanics are super simple and well implemented! I hope you keep working on this after the jam, amazing work!
Thank you so much! I really like the Idle time to in it too. Jigs and I can work more on it and build it into a fun little idle game that is more polished. :D Thank you for the motivation :