Such a cute game. Love the hand drawn style. Think I came across a bug though, as using left joystick and sprint at the same time on an xbox controller seemed to shoot me into the void. Still enjoyed it, the pitch bend on the quack was a nice touch.
Play game
Quack the Code's itch.io pageJudge feedback
Judge feedback is anonymous.
- This game was nice, it had puzzles that could be be done in multiple ways which is a good idea. the mechanic to destroy/break the walls really added a new level of play to the game. The destruction of the walls needs to be tweaked a little, the characters hit box compared to the holes you make were a bit off so you would need to make multiple holes to walk into the new area. the different abilities that the duck had was a nice touch, being able to do multiple things felt nice and I liked that.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1tk9F1EWFZ5sL6xQLgZcamMrywD0vm1ON6tc3KJLt_OU/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Preferably use a controller, I personally used an xbox controller. Left Joystick to move, X = Bite, A = Quack, B = Stomp, Y = Sprint.
You've got to solve some simple button mechanics which open doors and enter the black spinning diamond.
Please explain how your game fits the theme:
I want the tester to figure out what bite does :)
Is there anything you'd like the judges to pay particular attention to?
How would you optimize the destruction of the walls.
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