Nice work! Played and discussed on stream here if you want to see first impressions & thoughts
Play game
Never Zero's itch.io pageJudge feedback
Judge feedback is anonymous.
- A quite interesting puzzle mechanic! The idea of setting yourself on fire to deal damage or remove obstacles while balancing it to progress adds a unique layer of strategy. Currently it seems that I can set myself on fire indefinitely, for an extra challenge I would love to see a replenishable health mechanic. However, I encountered a few issues while playing. Moving left at the start caused me to fall through the map. Than, Pressing "0" spawned me inside walls and eventually crashed the game. I also had the problem that the Music was inconsistent—sometimes it wouldn't play at all, and after reloading the tab, there was about a 50/50 chance it would start. Your GDD is well-structured and provides all necessary details, but adding more images—especially GIFs showcasing specific mechanics—could improve clarity and engagement. Overall, this game has a lot of potential and was genuinely fun! I’d love to see more levels, obstacles, and refinements in the future. Keep up the great work!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/13s5C77bEwmvojG7yQ2q5xXLB3VMwHbwmsOh6c4o_FQ4/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You are a slime looking for his girlfriend. Unfortunately for the monsters and puzzles, they are in the way.
Please explain how your game fits the theme:
The slime uses his environment to change to destroy enemies and puzzle challenges.
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