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Guidelines for the Sound

A topic by dannyhynds created Jul 28, 2017 Views: 317 Replies: 1
Viewing posts 1 to 2

I was wondering if there were any guidelines for the audio elements of the game. Do they need to convey a pixel aesthetic (chip tune/8-bit/etc)? We're wanting to use mostly binaural audio for ours, but the visuals would all be done with a pixel art approach.

HostSubmitted

Nope! They don't need to be chip/8-bit.