Play mess
48 Hour Jam - PuzzleHuggle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #19 | 2.800 | 2.800 |
Theme | #23 | 3.300 | 3.300 |
Overall | #30 | 2.650 | 2.650 |
Feel | #38 | 2.300 | 2.300 |
Aesthetics | #39 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting idea. I included it in my Pizza Jam 2 compilation video series, if you’d like to take a look. :)
thanks!
PSA: DO NOT CLICK OUTSIDE OF THE GAME WINDOW OR THE GAME FREEZES. Also zoom out the browser to see the entire game. That said, this is a solid entry, and I believe in the core concept of remembering where the enemies are, then playing a game around them. I repeatedly forgot about the enemies and lost the game, which plays into the theme nicely and adds an element of skill. My only issue is that I wish the enemies would move after every death, otherwise the game becomes a regular matching game with invisible boundaries. The textures were pretty good. Bonus points for supplying "this mess" as your custom noun for itch.io! Solid entry.
- os_reboot
Very interesting memory concept, would love to see this elaborated upon. I also experienced the same bugs that other commenters have described (trouble starting, balls stuck at bottom of screen) but when the game was working properly it was a ton of fun.
- Basset
Thanks for taking the time to write a detailed comment, appreciate it :)
It worked for me after a refresh.
It's a very good idea unfortunately 2 games 2 bugs ^^
first game that I run ball it taps a wall and does not move :)
Second game the ball gets stuck down in fact spawn others who goes into colision and increases the score and the game stays stuck
Thanks for your comment, I just ran out of time I'm afraid, work, etc.