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Belly Of The Beast Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How good are the motion-inducing platforms? | #3 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Unity
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Comments
This is my favourite game in this jam. You nailed the art for all of the platforms and I really like all of the different things you have from gusts, wall slides, sinking skulls and axe anchoring - it's all really great
Thank you so much!
This looks really nice!
But I feel like both jumping and falling is too slow. Could increase gravity value.
In a similar way axe attack animation is very long. By the time I swing the worm enemy has already killed me. Worm also doesn't seem to have any delays on his attack so it seems even more unfair. My charecter doing only full jumps makes it near imposible to aproach enemy since by the time I jump and land it already shoots next projectile. And even when I landed a visible hit it didn't do anything and enemy killed me anyway :(
Thank you for your feedback! I will work on improving the player and enemy movement!
Great game.
The music got a bit irritating after a while.
The art and animations are increasable.
I really like the game mechanics like the wall sliding and wind(Gusts) but I would like to have health where you don't die instantly on all obstacles as some levels became repetitive after losing.
Great incorporation of the theme with the wind and brittle platforms.
The jump height and gravity need some tweaking as I feel the character doesn't fall quick enough.
All round great to play and look at.
Thank you for your review. Will consider adding a health system for the player.