Play Trash
Bean Project:The First Experiment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How good are the motion-inducing platforms? | #20 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Godot 4
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Comments
I like that the character can wall run and wall jump and the levels make good use of those awesome abilities
Thank you i'm working a game about square shooting another square do you have ideas for that pls?
I have an idea, what about if the main character is a green square and is a bodyguard. They have to protect another green square that is slowly moving forward in the level and has 1 health and you have 3 health and can shoot at a red square that's trying to shoot who you are protecting
no i mean the idea for a game name not the game design i already have that
Edit: but thats a really good suggestion thank you maybe i will make it in the future
For a game name, it could be something that describes what the game is about. These are some things I thought up: Shot for Shot: Square Edition, Square Killers, Silence the Squares, Last Square Standing, Square Defect, Attack of the Squares, Squarish, Too Squared To Fight, Squares Shooting Squares
maybe im just gonna name it Square cuz there is so much Square
I like the game but it has a steep learning curve and takes time to get use too.
I think that a tutorial of some sort would help the player learn the controls quicker than trial and error.
I would like a button maybe R to be a quick restart so falling didn't get so irritating.
I like the music and game design, reminds me of cluster truck.
thanks for your feedback! but unfortunately i wont be updating this game anymore i just dont have the motivation to update and grow this game again sorry maybe i will come back im not really sure
I guess wall climbing qualifies as motion-inducing platforms as they prevwnt you from falling. Wish there was a little bit more variety
thanks for your feedback? oh also when wall jumping you need to press the jump button then go to the direction to that do you know about that?
ummm
what?