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Palm Island 2048's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Concept | #2 | 3.888 | 4.600 |
Audio | #6 | 3.212 | 3.800 |
Visual Impression | #6 | 3.550 | 4.200 |
Overall | #6 | 3.296 | 3.900 |
Innovation / Creativity | #7 | 3.381 | 4.000 |
Overall Enjoyment | #8 | 3.043 | 3.600 |
Playability | #9 | 2.704 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List all third party assets used
ParticleSystemPlay (https://github.com/jeanfabre/PlayMakerCustomActions_U4/blob/master/Assets/PlayMaker%20Shuriken/Actions/ParticleSystemPlay.cs)
Number of team members
Just me
Have you included the source files?
Yes
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Comments
I wish you had some instructions, It really took me a while to figure things out. Perfs where bad I had to lower quality. but overall, I am very impressed.
Lack of tutorials in the game is my fault, obviously. I'll be working on post-jam verison (some instructions already included).
Can you explain little bit mere what do you mean by prefs, please? I really need to know what you have in mind.
Thanks for playing.
Music got me the feeling that this resort is really the last place. Somehow desperate mood from it :D.
Those little fellas keep coming with the boats and my resort looks quite shabby for them to be enjoying it.
Great game!
they will also leave a resort on a boat at some point... I know rating system needs fixing. They're constantly giving good ratings even if they sleep on the ground :)
A neat idea for a god game that could benefit from a change in perspective and more work to make the building elements work better. Nice play on the theme.
totally agree. Building system is there, but I ran out of time. Buildings will be also combinable...