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Light is Dim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.143 | 4.143 |
Overall | #4 | 2.786 | 2.786 |
Game Design | #5 | 2.714 | 2.714 |
Artwork | #5 | 2.857 | 2.857 |
Music & Sfx | #7 | 1.429 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great start! The enemies were tough.
Good Job. I found myself playing several rounds to get used to the enemy speed, and tank controls. I felt a nice sense of achievement when I started to last more than a few seconds :D I found that if I caught an enemy at the edge of my flashlight they wouldn't disappear, it might be worth extending the collision area (or reducing the flashlight length).
Great work! I love the atmosphere the flashlight gives it, coupled with the high enemy speed it brings a lot of frantic tension. It would be great to add a couple of HP/Lives, so you can survive a few hits before dying.
Pretty good, one suggestion: It seems like it takes a small amount of time for enemies to be killed, maybe apply a tint to the enemies as they get weaker?
Also, score doesn't reset in between rounds. Not sure if that's intentional.
I did find the issue right before posting, but this was my first time working with a score so I had no idea how to fix it
This is very well done, I'd not have even dreamed of coding a flashlight when I was that age.