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Ikimashou!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #31 | 3.536 | 5.000 |
Graphics | #42 | 3.536 | 5.000 |
Fun | #53 | 3.182 | 4.500 |
Overall | #55 | 3.182 | 4.500 |
Gameplay/Design | #89 | 2.475 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Essetnailly everything about the game! It's been over 1 year since the last jam, and everything has changed!
What did you update?
Everything, pretty much the entire experience.
Name of updated upload (if downloadable)
win and osx builds
linux is the old build because the new one broke while zipping the files.
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Comments
Regrets in having 2 rates only. One of the best games on Jam resulted in below #50 just because of penalty due low rates amount. It is not a standing this game deserves...
Was really enjoyable to watch out of Zinnia's adventures outside her hometown. Will wait for full version! Love You!
Indeed, but I don't really mind since this is a game jam just for fun. I also saw that your game submission fell victim to the same thing, so I wouldn't worry too much about it.
Again, thank you from the bottom of my heart for your support ❤️
I got this error when I tried to save the game:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <class 'store.KonamiListener'>: attribute lookup store.KonamiListener failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3579, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4540, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1401, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1401, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 1138, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1071, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 375, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
File "renpy/loadsave.py", line 427, in save
reraise(t, e, tb)
File "renpy/loadsave.py", line 413, in save
dump((roots, renpy.game.log), logf)
File "renpy/compat/pickle.py", line 51, in dump
cPickle.dump(o, f, PROTOCOL)
PicklingError: Can't pickle <class 'store.KonamiListener'>: attribute lookup store.KonamiListener failed
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Ikimashou! 7.05
Thu Aug 10 17:39:05 2023
Ah geez, another one… I am familiar with this bug, it stems from the game being unable to save the state of the keybinds.
haven't really gotten a good opportunity to replicate this bug, but thanks for reaffirming that it exists within the code.
will be squashing it soon 🐞
I have to ask, were you able to successfully save the game at any other point in time? Or was this a hard error and you weren't able to save no matter what?
Hard error, I wasn’t able to save or quicksave at all
I isolated the bug and removed the "konami listener", thanks for letting me know!
I'll be pushing out a new version of the game with the bugfix. If you're still looking to read further into the story and be able to save your game, feel free to download the new version! will let you know once it's out.
Interesting story and good graphics!
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/chapter7.rpy", line 306, in <module>
File "game/captiontool.rpy", line 384, in play_sound
KeyError: u'audio/sfx/sfx085.ogg'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/chapter7.rpyc", line 306, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/chapter7.rpy", line 306, in <module>
File "game/captiontool.rpy", line 384, in play_sound
KeyError: u'audio/sfx/sfx085.ogg'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Ikimashou! 6.47
Wed Aug 2 04:55:40 2023
================
This is in Chapter 7, "Leave" route.
hmm so that bug isn’t an isolated one… I’ll take a look into it, thanks for the report.
DEEZ NUTZ LMAO
you found it, didn’t you?
I definitely did! <3