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SPAZE: A Reverse Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #27 | 3.500 | 3.500 |
Gameplay/Design | #34 | 3.500 | 3.500 |
Audio | #46 | 3.250 | 3.250 |
Overall | #46 | 3.313 | 3.313 |
Graphics | #70 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Game/Level Design but any other kinds of feedback would be appreciated
What did you update?
A lot of stuff. Art, Gameplay, etc.
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Comments
Very fun, but the last level was pretty difficult. Level design is good.
Neat take on the level building idea, but really hampered by the inconsistent interactions between items. It seems they keep hitting/pushing each other in ways I wouldn’t expect, but also won’t move when they’re together? Some levels seemed like they were artificially harder because of that, at which point it became “oh I know what to do, but to actually execute it is another thing entirely”.
Pretty good puzzle game, I think the graphics cool be better, but that my major complain, I like the mechanics, keep it up.
It was fun, I wish the physics system was more robust though. There were lots of instances of platforms clipping through each other and robots clipping through platforms, particularly when combined with the bounce pad. It felt like it really limited potential solutions. Also, it's kind of weird how moving a platform horizontally doesn't also move the things on top of it?