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Devil's Kitchen Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #23 | 2.000 | 4.000 |
Fun | #23 | 1.500 | 3.000 |
Gameplay/Design | #24 | 1.500 | 3.000 |
Graphics | #26 | 1.500 | 3.000 |
Overall | #26 | 1.625 | 3.250 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
The AI Drone levels
What did you update?
Added 3 new level, which feature a new mechanic - AI Drone which assists you
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Comments
To get this out of the way, the AI drone didn't seem to do anything whatsoever for the first two levels, although in the third level it was decently helpful. Anyways, I thought the game as a whole had a fairly good hook, though there's not a lot of stakes – by that I mean that there's not much incentive for me to do things quickly and efficiently. A time limit or ranking system could possibly help with that. I also would've liked if instead of respawning in the center, you'd wrap around to the other side of the screen if you go off the edge a la Pac-Man, and the graphics could have been better. It's fairly fun for what it is, but there are still areas to improve.
Thank you for your extensive feedback!