To get this out of the way, the AI drone didn't seem to do anything whatsoever for the first two levels, although in the third level it was decently helpful. Anyways, I thought the game as a whole had a fairly good hook, though there's not a lot of stakes – by that I mean that there's not much incentive for me to do things quickly and efficiently. A time limit or ranking system could possibly help with that. I also would've liked if instead of respawning in the center, you'd wrap around to the other side of the screen if you go off the edge a la Pac-Man, and the graphics could have been better. It's fairly fun for what it is, but there are still areas to improve.