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A jam submission

Web Audio PracticeView game page

Skills practice extracting rhythm data from audio files using Web Audio
Submitted by Itizso — 11 days, 21 hours before the deadline
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Play Prototype

Web Audio Practice's itch.io page

Did you use tutorials or courses or something else to help you?
Yes

The links or the names of the tutorials, or courses , etc, you used.
https://www.html5rocks.com/tutorials/webaudio/intro/

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Comments

Host

Hello, can I use the links to your prototypes to share the tutorials links more easily? like that https://itch.io/jam/level-up-circle-beginner-jam-1/topic/1371743/ressources-for-beginners-how-to-start#post-3241831 I supposed that’s okay but I prefer to ask.

Developer

Hey Jack. Thanks for asking (although it was not necessary :). Yes, you are more than welcome to share the links. And all the best for the new level up circle beginner jams! 

Host

Thank you: The new “practice jam” is already opened, and the name changed a little (again!!!)https://itch.io/jam/level-up-circle-practice-jam

Host (1 edit)

Could be a nice integration in a game, like a playlist in a spaceship. Nice job. It works nicely with my free Indie musics found on “free music archive”

Developer

That's a great idea! Also, the frequency data (which I use to draw the graph) could be used to create a nice rhythm game since you would be able to extract the beats and link it to the game mechanic. Thanks for playing :) 

Submitted

This is really cool, and i can say that for me it seems like really advanced programming stuff, I know it's an API and a well-documented one, but still. Pat yourself on the back as you are doing some really awesome stuff!

Developer(+1)

Thanks! That's really kind of you to say :) I appreciate the feedback. Thanks for playing! 

Great job on your submission btw. You definitely nailed the theme! Wish I could come up with ideas as cool as that :) 

Submitted

It is easy for me. As I am lazy. So I try to figure out the first thing that comes to my mind. And go as literal as possible. Sometimes it's fun and it sticks and sometimes it straight out stupid. :)

Developer(+1)

That's such a great tip. I'm definitely going to give that a try: go as literal as possible. Thanks for sharing!

Submitted

Thanks for that! Hope it helps in future :)