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LostBone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Assets implementation | #2 | 4.250 | 4.250 |
Theme usage | #2 | 3.625 | 3.625 |
Overall | #5 | 3.250 | 3.250 |
Gameplay | #8 | 3.000 | 3.000 |
Color usage | #14 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That was fun! I lost it at the "help me" "no" dialogue
I don't know how, but I managed to get an enemy stuck in the spawn point, effectively soft-locking the game. The second time I played, I wasn't able to pick up a certain flower (spent about a minute running over it at every angle I could) which was weird, because I was able to on my first playthrough.
Issues aside, I enjoyed it, and as others have said, the animations added a lot to the experience.
I liked the simple animations. The graphics were very well implemented.
I couldn't figure out what to do after opening the gate, though.