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A jam submission

Gray'dView game page

An exploration of how we perceive colours.
Submitted by Luke Powell (@lukecpowell), Surya Rai (@suryahmrai) — 3 hours, 26 minutes before the deadline
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Gray'd's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#23.6433.643
Overall#93.5003.500
Theme#123.8573.857
Graphics#153.1433.143
Fun#222.9292.929
Humor#391.3571.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

What I liked:

*Gameplay was relaxing.

*Interesting incorporation of theme.

*Nice 3D graphics.

*Great soundtrack. It was especially very moody.


What I did not like:

*Lack of a proper tutorial. This game really needs a good tutorial. I was confused on how to play even after reading the description of the game.

*Background of the game is too plain. It would be interesting if the background was a gradient, where the top of the background is a lighter color while the bottom of the background is a darker color.

*I do not understand how the title is related to the game.

*The main menu does not have a title. 

*Load times in the game are pretty long, especially loading the game for the first level.

Submitted(+2)

A simple, but beautiful game aesthetically speaking. A simple, but clever gameplay. Thanks for making this game, I really loved it. 

HostSubmitted(+2)

That took me a while.  To beat that last level, I actually had to take out Notepad and right down what each color was for its 3rd transition.  Super soothing music, went with the game very well.


Developer(+1)

Thanks for playing! It was fun watching people try and solve that last level in person, everyone seems to have their own method. Although someone did actually request that we make an even harder level for the masochists.

Geometry Switch was awesome by the way & thanks for hosting such a great jam!

HostSubmitted

Thanks for playing!  And no problem on hosting the jam.  There are definitely some things I will change for the next one, but I am happy with how it turned out.  If you make a harder level, I definitely, 100%, do NOT want to know about it.