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A jam submission

Bullet BoundView game page

Top-down action-puzzle game created for a primitive shapes Jam with a theme of "One Bullet".
Submitted by Dekels — 9 hours, 49 minutes before the deadline
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Bullet Bound's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.0004.000
Theme#14.4004.400
Feel#13.2003.200
Graphics#13.6003.600
Sound#14.0004.000
Juice#23.4003.400
Atmosphere#22.8002.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Good game kind of challenging.

Developer

Hi, thank you :)

Yeah its challenging since i only had time to create 10 levels, i had to make them count :)

you can quickly reset the scene with "R".

working on implementing a difficulty method!

Submitted

Good game kind of challenging.

Host

Honestly, This is a very very very great game! Love it even through at the start it felt a little hard but after you get used to the game player loop it feel very good and well balanced. I will like to see a full game made form this!

Developer(+1)

Thank you, to be honest the fact that i didnt have to produce any art just made everything much easier, i usually spend like 50% no the art side.

I have a lot of things i wanted to get done but didnt get a chance to like:

  • Easy / Hard mode
  • Trajectory line so u'll see where the Bullet is going to go, some kind of a physics-based prediction line
  • More player movement like dashing or blinking
  • Way more enemies and obstacles
  • Bullet pick ups (this was part of my initial idea, to have 2 out of 5 random "powers" you can choose from at the beginning of each level)
  • 2D lighting

This is the MIRO page to manage my work - https://miro.com/app/board/uXjVMyPrb-0=/?share_link_id=143868121187 - with a very minimalist level design, almost everything on this game is generic so it takes 10 mins to create a new level ones you know the level design.

Submitted(+1)

Really cool game concept and design!

Developer

Thank you very much!  :)