This is great! I played until I beat one of the giant ships, which I probably wouldn't have done if there hadn't been no penalty on death -- that was a nice idea to make this game pretty accessible.
I found it pretty hard to know which ship was the important one when I had several following me around -- I tend to watch my ship out of the corner of my eye when playing a game like this, so I think the extra engine animations from the dark ships were what distracted me. I'm terrible at SHMUPs though, so there's also that. ;)
Wow. Every game I see made on the PICO-8 manage to impress me a little bit more about the platform. This one is gorgeous, and a very good shmup on top of that. The "no penalty on death" is very forgiving and helped me to keep on playing world through world. An awesome entry !
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I also include this in my favorites article here!
Looks cool! Jupi sent me. :)
This is great! I played until I beat one of the giant ships, which I probably wouldn't have done if there hadn't been no penalty on death -- that was a nice idea to make this game pretty accessible.
I found it pretty hard to know which ship was the important one when I had several following me around -- I tend to watch my ship out of the corner of my eye when playing a game like this, so I think the extra engine animations from the dark ships were what distracted me. I'm terrible at SHMUPs though, so there's also that. ;)
Wow. Every game I see made on the PICO-8 manage to impress me a little bit more about the platform. This one is gorgeous, and a very good shmup on top of that. The "no penalty on death" is very forgiving and helped me to keep on playing world through world. An awesome entry !
Nice job! The additional ships idea was a good one; kept me playing to see what it was like with more. All the generated enemies were pretty cool too.
Fun game! I included it in a compilation video series of all of the ProcJam creations, if you'd like to take a look! :)
This was really fun!
cool! neat graphics!
preety awesome game ...
to be made with PICO 8