Hey all 馃惓
Back when we could do live performance, I specialised in using interactive and generative audio in theatre shows (my own and for others as a professional composer and sound designer). Rather than create things from nothing [synthesis], I'm more interested in doing a lot with a little using divergent mapping. The more fluid, the better. My last show featured only voice but led us on a whole sonic voyage in a fantasy ocean. Anyway, I'd really like an excuse to work on somebody's project here who would be interested in incorporating generative and reactive audio. My home is really in abstract and experimental performance, and it would be cool to work on some non-linear/weird games, but I'd be up for anything, really.
- eg. simple generative (iterative) audio piece: Crystalline
- eg. droney, moody, electronicky, glitchy, noisy stuff: The Ghosts In the Machine (live)
- eg. some nice music, transformed vocals: Ripples
Also, check out my soundtrack compilation I released in October, Soundtracks for Imagined Worlds Vol. 1.