Ah yeah, I took Crescent down because I remade it into a track for this compilation: https://xvelastin.bandcamp.com/album/soundtracks-for-imagined-worlds-vol-1. I'll edit the main post now, cheers for pointing out.
Just had a play of morning, really nice. Are you randomising the size/shape of the obstacles or is it in a loop? Either way it's really mesmerising. I think it would be interesting to integrate sound to that.
I've been working on this lately, sounds are just a sinewave placeholder now but the idea is you'll be able to design an environment and then create and move sounds around in it.