Hi all,
Thanks for setting up the game jam! I'm introducing my 11 year old son to text adventures with Zork, and enjoying exploring and making a map.
Anyway, we thought we might have a go at entering the jam.
As a relative newcomer to Inform and PunyInform (i.e. yesterday), I'm a bit confused by this bit of the code skeleton, and why it doesn't have a verb listed:
after [;
if(Note hasnt moved) {
give Note moved;
"The note falls to the floor as you pull out the knife.";
}
];
Why isn't like this instead:
after [; Take: ....... ];
I couldn't find anything in the Inform 6 or PunyInform library documentation that explained what happened without a verb, and why this doesn't cause the text to be printed e.g. for examine.
Hope you don't mind a beginner question!
Robin