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Red Card's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #10 | 3.917 | 3.917 |
Gameplay | #12 | 3.833 | 3.833 |
Visuals | #20 | 3.583 | 3.583 |
Creativity + Theme | #29 | 3.250 | 3.250 |
Music + SFX | #46 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really loved the character movement but after getting to the top and losing the double jump...haha... maybe there were checkpoints. I liked the little trap at the bottom and the art was very nice. Adding some sound would go a long way.
Wow, really fun and satisfying movement! Loved what you did with the theme too, where it gets harder and harder with each penalty.
Y’know i DID think the end was sooner, but realizing that every penalty would force me to take more interesting paths was really cool… I FINALLY beat glued feet but i couldnt get past the one corner saw after wind came up :((( i love it though love this game
Love how the movement feels, the wall jump especially is satisfying and easy to get used to.
The difficulty ramps up quickly, but it works fine because you have more freedom in how to navigate the level, which is great. After my first completion I found out how you implemented the theme, and suddenly a lot of the level parts / obstacles make sense in why they allowed you to take the easy way.
I'm not super great at platformers and since there are no checkpoints I didn't get super far, but I like how the level design was done.
Though some parts of the background blended in a bit with the level itself, so sometimes I wasn't sure where the wall stopped, and in some spots the spikes could have a bit more contrast from the level/background.
Great game!