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Control Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity + Theme | #15 | 3.795 | 4.000 |
Fun Factor | #22 | 3.057 | 3.222 |
Gameplay | #24 | 3.057 | 3.222 |
Visuals | #50 | 1.687 | 1.778 |
Music + SFX | #50 | 0.949 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
As far as raw ideas go, this might be the best jam entry I have seen! What an incredible take on the theme!
I love that you throw the player right into the action, and the game is immediately accessible and engaging. I would love to play a full length game with this idea, adding different movements types and button layouts on subsequent stages. There is so much potential here, and what you have already is just so fun.
It made me chuckle that the player's eyes follow the mouse, even though there is no mouse control in the game.
Yeah I wanted to do something like that but ran out of time.
Very fun and simple idea. It's easy to understand, but really hard to master. Great mechanic. I love the little blue guy.
This one was pretty fun, spend some time playing, my best score was 62! Even tho desn't have art i still liked it Very unique, Good job!
A very fun and original game. The game is pretty challenging, I got 69 points for my best play through!
Same here lol
really amazing idea and very well made. I wasnt able to cross a score of 50 normally lol but i did find an exploit that if you boost yourself off the screen in the bottom left you no longer collide with any obstacles coming from there and basically can go on forever , great work man.
Ok got it, I think I just need to add a constraint to how far forward you can go... Thanks for letting me know