Had fun with this one, and I usually don't with gravity-switch platformers, but the precision leniency that comes naturally from your specific implementation was a nice surprise. Being able to switch gravity directions by simply jumping against a surface is great. I'm not sure if there was supposed to be music, but I didn't encounter any unfortunately, and the sound effects are a little tough on the ears unless you really lower the volume. Still, good game with fun puzzles to navigate!
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Super Gravity Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 4.235 | 4.235 |
Fun Factor | #6 | 4.118 | 4.118 |
Visuals | #14 | 3.941 | 3.941 |
Music + SFX | #23 | 3.059 | 3.059 |
Creativity + Theme | #25 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is really smooth and has a really nice take on the parallel theme, the controls felt janky at first and I had trouble understanding, but got hang of it eventually. The sound effects were satisfying, some ambient music could have helped, but I don't actually think that it's really necessary, I just really like music. The graphics is really helpful, with highlighting the walls you are currently one, That's a really valuable guideline throughout the game.
Overall, great job!
Really dig the interpretation + the VVV inspiration, it gave a nice feel and uniqueness to the game! Level felt hard, but never impossible. Graphics were clean and polished, so did the sound effects!
Really nice and short entry! Well done!
The game was a lot of fun and the art was amazing! I had a lot of fun working out each level, especially since the switching between surfaces was so smooth. The controls switching got a little confusing when I first started, but I got used to it eventually. Overall, a great game!
I am bad at platformers, so this was very hard!! I'm sure there are lots of collision/movement states under the hood here, and the end result is very clean! There is no jank, and the gravity shifts are consistent and reliable. Nice implementation of a cool concept!
I’m really glad I came back to play this because it’s worth it. The gameplay is surprisingly intuitive. I’m not really sure how else to explain except “it’s an unusual concept that just makes sense” and I think that’s really valuable for a game’s design. Also, very clever how the currently active floors all make parallel lines. It fits the theme and helps immensely with the aforementioned intuitiveness.
I liked the Music+SFX and the glowing floors when you jump.
Cool idea and fun gameplay. :D
Could've done with some music but it's actually a pretty nice game, its well polished, has decent graphics, good levels, and is pretty intuitive. The one negative is that the controls switching too got pretty disorienting for me, and I personally would've liked it if they stayed the same, no matter which direction.
Nice game gave it a solid effort. Very polished look for the simplistic graphics. Another example of less is more. A bit tricky for me i made it to about level 10 i think so unsure how many levels to clock. May have to have another play when i get an opportunity. Nice level layouts as well.
The game doesn’t appear to start for me on the web; all I see is a black screen. I’d love to play it if it gets fixed!
an amazing idea for a puzzle platformer, tho I think the theme usage is a bit loose, otherwise really good, had fun! the guy sprite is really cool
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