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Laser Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #10 | 2.828 | 3.000 |
Theme/Limitation | #10 | 3.182 | 3.375 |
Overall | #12 | 2.758 | 2.925 |
Technical Implementation | #12 | 2.946 | 3.125 |
Graphics/Animation | #16 | 2.357 | 2.500 |
Fun/Design | #16 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I have read and understand all of the rules on the jam page, and verify we have followed them (type YES)
YES
How many members were on your team?
2
Which parts did you make BEFORE the jam or used from an external source?
Only used some OpenGameArt.org assets, all cited in the Credits.
Did you do any challenges? If so, list them here.
I did try to be color-blind friendly but admittedly did not test this for real. This game does not rely exclusively on colors and any colors used should be colorblind friendly.
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Comments
Good game! Nice concept and music. Would love to be able to control each laser independently to make it more challenging, as well as more levels :) Nice work!
sorry, i couldn't play the game, i am on mac, it looks good though
I really liked the music! It kinda reminded me of the old Armored Core games on the playstation :o. It felt a little overwhelming at times with how much was on the screen at once, but was still cool to work through. Also, I wasn't quite sure how the boosters played into the game and didn't understand how you tell which charge points needed 1, 2, or 3 lasers hitting it, so I had to guess sometimes. I'm sure there's some visual I was missing
It was a fun game! it wasn't very long but that isn't bad tbh, short but good! ^^
Cool little concept. Of course, I wish there were more puzzles to play, but what you have here is fun and clever. Good job!