I managed to live for 195 secs by staying in one place and spamming the buttons!
Anyway, its got a lot of appeal. Good job!
Criteria | Rank | Score* | Raw Score |
Theme | #34 | 4.000 | 4.000 |
Game Design | #58 | 3.333 | 3.333 |
Audio | #60 | 3.389 | 3.389 |
Overall | #87 | 3.333 | 3.333 |
Mood | #99 | 3.111 | 3.111 |
Graphics | #134 | 2.778 | 2.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I managed to live for 195 secs by staying in one place and spamming the buttons!
Anyway, its got a lot of appeal. Good job!
I like the game, the only issue I've noticed is that the bullets are a little bit too small and It's anxious to press the button every time. 3/5
The idea is great but the execution is even better! the music and art fit together really nice and are really well done and the gameplay keeps it simple but never boring. I did find the best strategy for me was to hide behind a wall and spam shots in all directions so maybe make a way to keep the player from doing that cause it kinda optimizes the fun out of it. Great work!
At first I thought 'this is kind of slow', then suddenly 'that's A LOT of apples', so it perfectly fit the theme. Had a lot of fun as the speed picked up
I like it! simple yet effective game mechanic! I really wished for an auto-shoot when apples became really a lot, that could make a great powerup!! Nice music too! Well done!
Great challenging litte game :). I really enjoyed the controls and the fast growth of apples.
When the game started there weren't many apples so I was disappointed but oh boi was I wrong, there really was a lot of apples! I enjoyed blasting those pesky apples back to the juices but I feel the firing speed should have been limited. I could basically hide in a corner and spam arrows to blast everything away, not having to worry about them coming even remotely close to me. That is until my fingers got tired lol Overall, I liked the experience!
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