Thanks! She's 48x48.
InkAndAmaranth
Creator of
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I enjoyed the voice acting, and the different levels gave me a really nice sense of nostalgia for flash games with a whole load levels I used to play. :P I know the controls were intentionally clunky, but I agree with FancyHat that they could use some more work to not get in the way of the gameplay.
The art style's adorable, I felt really bad letting those red blood cells get hurt! ^_^ I had trouble enjoying the game for long because of the controls, though. Sometimes it felt too sensitive and other times it felt like I had to wait for the ship to build up momentum before I could go in the direction I wanted. I love the concept, visuals and sound but I feel like WASD for movement and mouse for aiming would've been more intuitive. Or, if you wanted to keep the rotation mechanic, use the arrow keys for rotating and W for moving forward.