Cool! Love the aesthetic. Last puzzle was a rough one to beat though :) Might want to hint to the player someway that jumping over the sensor is the only realistic way to beat it.
The game was very fun and accessible, provided some challenges from mixing enemies and level design, overall a pretty fun platforming experience, the last puzzle felt a little too precise, which didn't help when the positioning/timing would change when you die (because it pauses the sensor but the saw/level keeps going). However, it was an amazing experience for a simple game, good job!
Great work. The art style in particular the main character was fantastic. Great work on it. The platforming and felt really good. I really liked the theme integration of the player being the one that goes dormant.
Comments
Cool! Love the aesthetic. Last puzzle was a rough one to beat though :) Might want to hint to the player someway that jumping over the sensor is the only realistic way to beat it.
The game was very fun and accessible, provided some challenges from mixing enemies and level design, overall a pretty fun platforming experience, the last puzzle felt a little too precise, which didn't help when the positioning/timing would change when you die (because it pauses the sensor but the saw/level keeps going). However, it was an amazing experience for a simple game, good job!
Love the style and all of Beebo's little animations, this game was great!
Great work. The art style in particular the main character was fantastic. Great work on it. The platforming and felt really good. I really liked the theme integration of the player being the one that goes dormant.
This was such a fun little game great work!