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Robo Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
sound | #14 | 2.000 | 2.000 |
story | #15 | 1.556 | 1.556 |
Overall | #16 | 1.944 | 1.944 |
visuals | #16 | 2.444 | 2.444 |
gameplay | #20 | 1.778 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I played a few of the levels for this game. My general feedback would be that the crosshair can be confusing because it does actually seem to line up with where the bullets are heading, and makes it harder to aim at the enemies. I also couldn't tell how I was getting damaged when I did get hit once while playing. I did see the post processing and it does help make the game look better while playing, and the game music sounded solid.
That death sound gave me a heart attack lol. Nice job. But you should change the tutorial font color, because It's difficult to read.
I am sorry for the colour but every time I changed it every other piece of text would change colour in the scene such as UI as well.