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Taking Bree Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.200 | 4.200 |
Fun Factor | #13 | 3.200 | 3.200 |
Overall | #13 | 3.467 | 3.467 |
Gameplay | #17 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
beautiful drawing, i loved the mechanics and the style
An interesting mix of genres for sure. I had a little trouble hitting the ball at first, I think due to how close it is to the paddle, the random ball direction and how fast the paddle moves. The ball would sometimes shoot off in an unexpected direction when it would hit a brick. You have an idea that I've not seen before, it just needs a little more polish and tweaking. Good work!
This is a really cool idea! I would never imagine mixing breakout and a dating sim, but I think it could work. There are some sensory nuances of conversation and flirting that I think could be expressed in a funny way through various breakout mechanics, and you could make a really interesting experience out of that.
Thanks for taking the time to play my game! This is a little rushed, but I'm glad you see the potential in the idea. Multiple brick layouts, many different brick types, ball power-ups... there's a lot that can be done to flesh it out. Again, thanks for taking the time to rate and comment :)