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General vs. Specific?

A topic by J. Walton created May 03, 2024 Views: 67 Replies: 2
Viewing posts 1 to 3
(+1)

Hi Randy,

Is it cool to make a game focused on a specific future situation -- like my game Miles Below Midnight, about deep-sea mining -- rather than a more general game that explores future scenarios, like Shock: or something in that vein?

Jonathan

HostSubmitted

Definitely! I actually think specific games are likely to be more successful, as long as there's a clear path to how someone else might remix them.

Great. Thanks for the clarification!