Hi Ashlee, I didn't see a file attached to the game. Did you upload one?
Randy Lubin
Creator of
Recent community posts
Modules, character playbooks, dungeons, and more are definitely welcome and we’ve seen submissions of them in the past. One tradeoff is that the judges might not have all the context to appreciate them but ultimate we hope participants are designing out of a love for designing and not for the judges!
Architectural plans from 1929 are definitely fair game, and a very cool inspiration!
Hey all,
We're going to have a meetup in the Foresight Games discord on June 18th at 9am PT: https://discord.com/invite/g8CkxYW6na
We'll be sharing the games we're working on for this jam and maybe playtesting if we have time and interest.
Hope to see you there!
Randy
Hey all,
Thanks so much for participating! We've finished judging and here are the winners:
- Best Analog: Letters to Cthulhu by Lucienne Impala
- Best Digital: Millions of Cats by Javi Muhrer , Chris Muhrer, and McCoy Khamphouy
- Best Adaptation: Mickey Party by Benjamin Gray
- Best Remix: Burden of Creation by Menéndez Guerra
- Best Deep Cut: Solar Storm 1928 by David Harris
- Best Visuals: Flight from Podunk Station by Onamint
They're all worth checking out! You can read more about the winners, and honorable mentions, in this write-up on Techdirt.
Thanks again and we hope you join us next year for Gaming Like It's 1929.
We just announced them today and updated the main page:
The Winners
We're excited to announce this year's winners:
- Best Analog: Letters to Cthulhu by Lucienne Impala
- Best Digital: Millions of Cats by Javi Muhrer , Chris Muhrer, and McCoy Khamphouy
- Best Adaptation: Mickey Party by Benjamin Gray
- Best Remix: Burden of Creation by Menéndez Guerra
- Best Deep Cut: Solar Storm 1928 by David Harris
- Best Visuals: Flight from Podunk Station by Onamint
They're all worth checking out! You can read more about the winners, and honorable mentions, in this write-up on Techdirt.
Hey all,
If you're submitting here, you're likely eligible for the Gaming Like It's 1928, also ending at the end of the month. Submit there if you're interested!
-Randy
The 1928 works won't enter the public domain until January 1st. Then, you'll be able to find many of them at the Internet Archive or HathiTrust.
It’s for describing how the Major Conflict of the setting resolves. For example if the major conflict was between the Mars settlers who want to terraform and the settlers who want to leave Mars natural, perhaps the Conflict Resolution is that they agree to creat giant domed Martian preserves that won’t be affected by the terraforming.
We're excited to announce this year's winners:
- Best Analog: Tower Tree Stories by David Harris
- Best Digital: Escape from 1927 by Jacob Silvia
- Best Adaptation: To and Again by Perrin Ellis
- Best Remix: Lucia by Azzyfree
- Best Deep Cut: The Pigeon Wager by Jason Morningstar
- Best Visuals: Urbanity by Government Name
They are all worth checking out! You can read more about the winners in this write-up on Techdirt.
We've announced the winners! https://itch.io/jam/gaming-like-its-1926/topic/1981755/announcing-the-winners
We're excited to announce this year's winners:
- Best Analog: Nude on a Yellow Sofa by Nora Katz
- Best Digital: A Drunk Man Looks at the Thistle DECODED by Anna Wu
- Best Adaptation: The Wall Across the River by Seth Ellis
- Best Remix: Dreaming the Cave by David Harris
- Best Deep Cut: The Obstruction Method by Jason Morningstar
- Best Visuals: Mr. Top Hat Doesn't Give a Damn by Josh of Dirtbug Games
They are all worth checking out and you can read more about the winners in this write-up on Techdirt.
Thank you all so much for participating - we'll be back next year for Gaming Like It's 1927!
If you won, I'll be in touch about prizes soon...