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Fusespace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #23 | 2.496 | 3.222 |
Fun | #24 | 2.324 | 3.000 |
Controls | #24 | 2.410 | 3.111 |
Overall | #26 | 2.410 | 3.111 |
Era "Feel" | #27 | 2.668 | 3.444 |
Graphical Presentation | #31 | 2.152 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
Clone of Galaga, so 80s arcade game
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Comments
The game gives me a very good feeling of the 80s. The game would be much better when I couldn´t leave the screen.
I kept getting an abrupt "game over." When I run the game it looks like a debug window spawns and it logs an error each time there is an abrupt ending. The errors vary, but one reads "ERROR: Parent Node is busy setting up children, add_node() failed. Consider using call_deferred("add_child",child) instead." Another reads: "ERROR: resumed function '_on_ship_player_death()' after yield, but script is gone..." I am running 64bit Windows 10 btw, I'm not sure if your Apple build has the same issues.
I'm having the same issue.
This is a cute little shooter, it controls quite nicely and definitely looks the part of an 80s arcade game. It'd be nice to see a bit more enemy variety, some powerups, or a difficulty that gradually increases, because as is, I felt like I'd seen all the game had to offer after about a minute of playing. That said, good job overall!