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a game without camels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Idea | #5 | 3.074 | 3.286 |
Music | #6 | 2.673 | 2.857 |
Overall | #9 | 2.432 | 2.600 |
Sound | #9 | 1.871 | 2.000 |
Graphics | #10 | 2.138 | 2.286 |
Overall | #11 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really awesome game. I included it in my Retro Remake Jam compilation video, if you’d like to take a look! :)
My life is never going to be the same after playing this game. The graphics effect is quite distracting but I like the idea.
I do like the idea of the game but the graphics effects were just too much for me to see through after a few levels. Shame because I probably would have played longer. The structure of it is similar to a game of mine, Thrunt, so I should say nice things. :D My only gameplay suggestion would be to reduce the bounciness of the ball a bit because it's frustrating to be stuck at a corner of a corridor waiting for the physics to calm down. Maybe add a timer to the levels to encourage replaying? Good execution of what's there though.
Ouch. My eyes :( The screen just kept flashing white and black and every now and again I got a glimpse of the maze. I assume this is not meant to happen like this. what I could see looked nice, but sadly unplayable for me ;(