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I do like the idea of the game but the graphics effects were just too much for me to see through after a few levels. Shame because I probably would have played longer. The structure of it is similar to a game of mine, Thrunt, so I should say nice things. :D  My only gameplay suggestion would be to reduce the bounciness of the ball a bit because it's frustrating to be stuck at a corner of a corridor waiting for the physics to calm down. Maybe add a timer to the levels to encourage replaying? Good execution of what's there though.