This is gorgeous! I like how the creatures make sounds as they pass by. I ended up purifying the tower. Nice experience!
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Mellow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
✨ Soul | #4 | 4.250 | 4.250 |
Overall | #5 | 3.813 | 3.813 |
💖 Heart | #6 | 4.125 | 4.125 |
💀 Body | #10 | 3.500 | 3.500 |
🧠 Mind | #11 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you revive?
An old prototype with a physics hover car.
Did you use any modifiers? If so which?
"Early to bed, late to rise"
What was your goal? Did you succeed? Any noteworthy lessons?
Rather than my usual approach of making games with action and radical gameplay, I chose a different direction for this project. I aimed to create a more soothing experience, making the hoverboard cruising the main mechanic. I am fairly happy with the results, although, looking back, there were opportunities for further optimizations, particularly when it comes to the hoverboard physics. I also learned tons about procedural animation and scenery.
Who all worked on your submission?
Just me.
Did you use any noteworthy assets in your project? If so what?
I used the following:
"Soft Notes" font by Samuel W.
"Celestial-Harmony", (main music) by Onoychenkomusic
"Uplifting-pad-texture", (music from the end) by SamuelFrancisJohnson
"Wind-Outside-Sound-Ambient", by mikhail
Sound effects from Pixabay
Sci-fi Robot and Stone structures from UE Marketplace
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