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A jam submission

The Time Keys of SolomonView game page

Prototype RPG for Revival Jam 2023
Submitted by JetDungeonDragon — 26 minutes, 52 seconds before the deadline
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The Time Keys of Solomon's itch.io page

Results

CriteriaRankScore*Raw Score
💀 Body#282.3662.800
🧠 Mind#292.1972.600
Overall#312.2822.700
✨ Soul#322.3662.800
💖 Heart#322.1972.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you revive?
A game idea I had on the feelings I had from the last time I moved homes.

Did you use any modifiers? If so which?
Bare bones, pretty much on sound(unintentionally) and art.

What was your goal? Did you succeed? Any noteworthy lessons?
It's a lot easier to run and maintain a battle system if you build it as a state machine first. Also AI is hard.

Who all worked on your submission?
Just myself.

Did you use any noteworthy assets in your project? If so what?
Mr. Junker MSX - https://arcade.itch.io/mr-junker-msx
And the following Godot plugins
Bits of Dialogic - https://github.com/coppolaemilio/dialogic
Dice Syntax - https://github.com/oganm/dice_syntax_gd
Resources as a sheet - https://github.com/don-tnowe/godot-resources-as-sheets-plugin/

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Comments

Submitted

AI is difficult, FSMs are fun to work with once you get the flow of them. I would also check out behaviour trees at some point if you’re interested in complex actions for your AI! Did you end up using GScript or C# for your code in Godot?

Overall I dug the aesthetic and the openness to combat.

Developer(+1)

Entirely written in GDScript and thanks- I had quite a bit of SMT on mind(and on my playlist).