Hi all! I wanted to create a little guide for upscaling RPG Maker 2000/2003 resources to work with RPG Maker MV! This is a simple breakdown of how I do this and I'm happy to answer any questions anyone might have!
- You can find a ton of resources made for RPG Maker 2000 and 2003 on the following sites. You can find characters (charsets) and chipsets (tilesets) on the Charas database. Save everything you want to use to a folder outside of your game folder.
- Charas Resources - http://charas-project.net/resources.php?lang=en
- VIPRPG Material Storage - https://w.atwiki.jp/viprpg_sozai/
- Check your game to see what size tiles you're using (the standard in RPG Maker MV is 48x48, but RPG Maker MZ provides a bunch of options)
- Use the RPG Maker 2000 --> MV material converter by krmbn057 to upscale your graphics: https://krmbn0576.github.io/rpgmakermv/converter.html
- For expansion method, enlarging the dot picture will make it upscale the sprites, but enlarging smoothly will smoothen the lines and soften the look.
- For magnification, 2 times will make it the size of the MV characters and maps
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- Save your upscaled graphics to the appropriate game folders inside your project (GameFolder > img > characters)
PS: This process also works with tilesets (aka chipsets) from RPG Maker 200(3) as well, but the implementation process requires a bit more explanation.