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Dock Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity; innovation & originality across design, concept & execution | #18 | 2.667 | 2.667 |
Features; gameplay enhancements, integrated systems | #19 | 2.000 | 2.000 |
UI & UX; visual design, clarity & ease of use, guidance, accessibility support | #19 | 2.000 | 2.000 |
Gameplay; core mechanics, objectives, balancing, progression | #19 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Nice attempt at creating a punching mechanic. The physics on the character feels good but occasionally fails to collide.
Overall a very limited submission.
Feedback
I gave your game a play and I found it a pretty good build and matches the requirements well, the punching effect is quite good and the simple goal of the game is easily understood with options in the UI to change the game goal slightly and two player function works well. The only thing I would point out is sometimes the two players will lock head to head and be positioned in such a way that punching would not do anything for either player so its a bit of a stalemate which was pretty funny.
The UI setup is again simple but functions well, there was no quit button on the main menu or during the game which is a detail important for a game but from the way you have designed the game and in your documentation I think this would be a simple task as you appear to have a good grasp of the games construction. The documentation did go into some detail about how you built the game and your concept idea but screenshots are recommended showing the stages of construction to help give visual representation.
It always helps to have some sounds played in the game as I did not hear anything, if you have some ambient music or sound effects it is always a good add-on to entertain the players and keep them playing so they don't feel the atmosphere is a little empty. Again from what I can see I think this would be a simple task as you have a good skillset.
Summary
You met the criterial well for building this game. There is certainly room for improvement but then again there always will be in game development. As a YouTuber and game developer myself we consider it a pleasure to try your games and I am pleased to have had the opportunity to try your game.
Thank you.
LCripps.
Website: http://fellowplayerstudios.com/
YouTuber – FellowPlayer: https://www.youtube.com/channel/UCXzcduiD99hcDMhhCzByRiANot convinced by the controls or the 'pushing' mechanic, need to bring more to the table with regards to the core-gameplay. Interesting idea.
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