Hi! This will be my first time doing a game jam. I watched the bruised ego stream last year and loved the whole concept, so I was really excited to participate this time. I have experience with Game Maker Studio and Godot, and I could make a solid pixel art game in Godot within the time given. But with a full five weeks to make a game, I wanted to challenge myself and try to make a 3D game in unity. I've been slowly figuring out Blender in the last couple of months and I felt the urge to try something in 3D.
I was interested in Charlene because of her youthful nature and role as a sidekick looking up to Gigantimus as a hero. She's a character who is young enough not to fully understand the impact of all the death and destruction around her, instead seeing a more colorful world with the robot as a superhero. I loved the irony of having this high stakes world under attack rendered as a colorful collectathon. I'm still brainstorming on game mechanics. Part of me wants a simple turn based combat system. It needs to have some combat to accommodate Dark Schippie Dues.
So, here's my first go at making a Charlene model. While I've been practicing blender, I've never made a whole human character before. She kind of has a gamecube Animal Crossing look going on right now. I didn't add the glasses and backpack yet, and I found her hair was way too difficult to match what Kyle drew for a low poly look but I gave it a shot
(UPDATED - better pic with glasses and toon shader, won't worry about the backpack just yet)