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A jam submission

HordeView game page

roguelike
Submitted by ubs — 2 hours, 34 minutes before the deadline
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Horde's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#43.5784.000
Replayability#72.9073.250
Overall#82.9813.333
Audio#93.1303.500
Innovation#102.4602.750
Theme#103.1303.500
Fun#112.6833.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A very good looking game!

There are a few gripes I have with the game, but nothing that can't be fixed with not too much effort.
*The control scheme is a bit wonky. There is no way I have time to let go of WASD to try hit G or V.
*Hitting R to reload, while classic, has similar issues. I do like it when you run out of bullets and the gun starts clicking, which adds to the zombie survival theme. Maybe when out of bullets you automatically reload as soon as you stop pressing the fire button?
*There were no time to read what the dropped upgrades did, let alone the part where it says it costs 100 points to buy them.
*At one point the Uzi ran out of bullets and didn't want to reload? I assume there is a durability system of some sorts, but there were no indication of it.
*Just a tad too difficult for me. I couldn't make it past the first 30 seconds of the wave before I got swarmed. I guess the strategy is to switch to the crowbar and molotovs, but that would require being able to switch to them easily, as per the first point.

Despite those, this game has potential and is very well done!