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A jam submission

Rogue ChimeraView game page

Delve into dungeons AND monsters in this traditional roguelike!
Submitted by SilversMind (@thesillyswede), frodoTimBaku — 18 minutes, 14 seconds before the deadline
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Rogue Chimera's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.8333.833
Replayability#14.2004.200
Innovation#14.4004.400
Theme#14.8004.800
Fun#33.8003.800
Visuals#73.4003.400
Audio#122.4002.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very cool concepts, unique mechanics. A lot of content to explore. Could use some music IMO! Congrats!

Submitted

Solid fun dungeon crawler!  I really like the mechanic of going into the creatures and getting your power ups like that. I really love classic dungeon crawlers like this and I thought your game was a great interpretation of the theme and jam! A great game and it's cool to see someone from a previous jam I was in (mini jam 103 you submitted gray decay and it was one of my favorites)

Developer(+1)

Thanks very much for the kind words friend! Small world that we both were in that same game jam lol. 

Honestly well thought out game, I would have liked to see more details in the background, but I could see if you were going for a desolate empty look as well. I got hard screwed over by RNG as well. Seriously, I was considering your numbers were off (I am not even joking please check your probabilities LOL). I also thought some of the invisible traps were BS, but in the end, I guess I, like many others, got wrecked by RNG. Despite the RNG the gameplay was fun and pushed me towards beating the boss (which I cheesed out of my hate of the RNG. Well made game :)

Developer

RNG will always be a factor for roguelike games, but that doesn't mean chance can't be tweaked. What numbers in particular did you feel were off? What kinds of enemies or traps that spawn? The chances they score crits? With the exception of the spike and blizzard traps, the traps have ways of being used to your advantage. All numbers are as they appear in game (e.g. something with a 33% crit chance will indeed have a 1 in 3 chance of landing a crit.)
And I'm curious to hear how you cheesed the boss. My go-to build is usually Draining Bite, Claw Storm, and Crit+