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Deep Down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.000 | 4.000 |
Visuals | #1 | 4.400 | 4.400 |
Overall | #5 | 3.267 | 3.267 |
Fun | #6 | 3.400 | 3.400 |
Innovation | #6 | 3.200 | 3.200 |
Theme | #13 | 2.600 | 2.600 |
Replayability | #14 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the game, and it was fun, but I wish that there was more variation with upgrades.
Cool synthwave ! A lot of potential in this game, it features a really unique mechanic, and a very nice feel too. +1 for the procedural / random terrain generation. Quite sad that some stuff is unfinished! But if you plan on pursuing this project, I totally approve, there is a lot to explore with the base you got there. Congrats!
I have updated the game, so now it's working correctly, please consider rating again, if you want. That would be much appreciated. When I have time, I will also rate your game.
The sound and visuals are good. The gameplay is pretty fun. Looks like the location is randomly generated which is really cool
I have updated the game, so now it's working correctly, please consider rating again, if you want. That would be much appreciated. When I have time, I will also rate your game.
The mecanics are great, the artisic feeling is well defined. But I don't understand how to use the picked objects nor what to do when reached the exit :(
But it was fun event if it was quick ahah
yeah, due to school I didn't get to finish the game, so I'll update today, hopefully with all the mechanics done
I have updated the game, so now it's working correctly, please consider rating again, if you want. That would be much appreciated. When I have time, I will also rate your game.