Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

River Spirit Apostles - RootJam 2023View project page

You flow along the river’s path spreading the blessings of the river spirit.
Submitted by DominicV — 1 day, 21 hours before the deadline
Add to collection

Play game

River Spirit Apostles - RootJam 2023's itch.io page

Results

CriteriaRankScore*Raw Score
Clarity of Rules/Mechanics#14.1824.182
Creativity/Uniqueness#54.4094.409
Use of this year's theme#93.7733.773

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Includes Law of Root?

No

Includes PnP?

Yes

Includes TTS files?

No

TTS File URL (If you've uploaded to workshop)
https://steamcommunity.com/sharedfiles/filedetails/?id=2975971390

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Question: Can a blessed player battle their own blessings?

Developer (1 edit)

Yes :) At least in this version. How to handle blessings in battles is something Im currently tinkering with.

Submitted(+1)

Wow! This is a very interesting faction. I am intrigued by a faction that helps other factions but also protects those other factions from battle. I am very curious to see how these would interact in a game. 

One question I had is do Blessings ever flip back over or it is a one-time thing? That also seems a little difficult to craft with but maybe that's just my bias!  

Developer(+1)

Thanks! Yes I wanted the faction to facilitate  complicated relationships with other players.

Blessings flip face-up again after scoring during evening in the goodwill step.

Submitted(+1)

I have GOT to play a game with these guys, I think you've developed them in such an engaging and unique way that puts a super unique spin on the theme for this year. Your faction board and components are SO polished and it seems like you've thought of so many unique concepts that work together to accomplish a really fleshed out goal. 


One question, can the apostles force someone (with a blessed warrior there) to battle another faction with a blessed warrior there, even if the defenders blessed warrior might not be removed? I'm assuming not, but just for a clarification. Honestly you've laid out all of the mechanics very well. 

Great project and I really want people to get a chance to appreciate them!

Developer (1 edit) (+1)

Thanks man, really appreciate that. I spent some time on your faction as well. It rocks. The mechanics and theme interweave so well, and I love the idea of traveling band of warrior minstrels . I have a little  write up I’ll post later 

I recently updated TTS, so not sure which version you played. However, with the version submitted to RootJam, you  cannot force a battle against an enemy that has a blessed warrior in that clearing.

In the newest version you can, which allows a bit more machiavellian shenanigans. Still not sure if i’ll keep it that way.

Submitted

No way I'm so happy to hear that, thank you so much for helping my faction out ALONG the way as well. Your input as well as others helped me so much when coming up with wordings and loopholes that I was having trouble with! Look forward to any extra input you've got!

Ok the way I saw it WAS with the new ruling, so I think everything works out well! Really happy to see that change made as I think it allows for some really cool interactions.

Developer

Link to a useful BGG thread that goes over a lot of Force rules cases.
https://boardgamegeek.com/thread/3082833/all-current-ruling-forced-movement-and-battle

Submitted(+1)

Amazing artwork and great use of theme. A highly polished entry. 

Developer

Thanks, appreciate that. Credit to the the original illustrator of the axolotl character by weird_doodle at reddit. https://www.reddit.com/user/weird_doodle/submitted